Thursday, October 7, 2010

EXP2: DEVELOPING SCENARIO EXPERIMENTS



Confined Space – Interactions with people in a confined space. IDEA: People will move away when you stand too long next to them

Flowing through Space – A ‘river’ of people is challenged and the invasion of peoples personal space met with disruption of the flow

Funnelled Space – the funnelling of a group of people through a constraint and how this compromises personal space: personal space indicators

Un-funnelled Space - a ‘concentrated stream of people are observe to dissolve into a unconstrained space and the effect on peoples invaded personal space.

Un-funnelled Space:  Increasing division through devices- the implementation of “V” dividers to separate the crowd more accurately.

The desire of interaction:  the player is placed in a studio of people and the desire for interaction is challenged as everyone who is approached faces away from the player

The desire of interaction is contrasted against people directly interacting with each other as a direct cause of particular architecture device. 

Understanding through perspective: Challenge how the viewer perceives an environment by varying between various depth of views. 

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